SabaTools Inspect Report
| Target | TreesDemo |
| Mode | World |
| Findings | 0 error(s), 1 warning(s) |
Geometry
| Item | Value | |—|—| | GameObjects | 192 | | Triangles | 3,533,534 | | Mesh Renderers | 141 | | Skinned Mesh Renderers | 0 | | Bones (unique) | 0 |
Materials
| Item | Value | |—|—| | Material Slots | 141 | | Unique Materials | 4 | | Unique Shaders | 3 |
Textures
| Item | Value | |—|—| | Textures | 1 | | Estimated GPU Memory | 0 B | | Font Texture (0x0 Alpha8) | 0 B |
Components
| Item | Value | |—|—| | Particle Systems | 0 | | Trail / Line Renderers | 0 / 0 | | Cloth | 0 | | Lights (realtime / total) | 1 / 1 | | Reflection Probes | 0 | | Audio Sources | 0 | | Animators | 0 | | Cameras | 1 |
World
| Item | Value |
|---|---|
| Spawn Points | 1 |
| Respawn Height Y | -100.0 |
| Lowest Geometry Y | -0.3 |
| Reference Camera | Main Camera |
| Udon Behaviours | 0 |
| Pickups | 0 |
| Stations | 0 |
| Mirrors (active / total) | 0 / 0 |
Findings
- Info [World] 1 realtime (non-baked) light(s). Realtime lighting is a common world performance cost; consider baking.
- Info [World] 1 Camera component(s) under the target. Extra enabled cameras render every frame.
- Warning [World] The Reference Camera’s near clip plane is 0.300. Anything above about 0.05 clips geometry a player can put their head into. —
Main Camera